Files
AeroFetch/src/main/ytdlpLock.ts
T
debont80 e19f988c72 feat(audit): Batch 15 live-verify — download-engine lifecycle (R4, L65, L139, B2, B6, L143)
The watched live session for the six deferred lifecycle items, each verified
against real yt-dlp/Electron behavior on Windows:

- R4: cancel now deletes the download's orphaned partials. The engine captures
  the final output path via a new `--print before_dl:dest|%(filename)s`
  (empirically %(filepath)s is still 'NA' that early) and the close handler
  sweeps only unambiguous intermediates (.part / .part-Frag* / .ytdl /
  <stem>.fNNN.<ext>) via the pure, unit-tested lib/partials.ts — never a bare
  <stem>.<ext> or another download's files. Live-verified with decoys.
- L65: verified-acceptable, no code change — a taskkill /F pause leaves the
  .part byte-intact and yt-dlp --continue resumes at the exact byte offset.
- L139: spawn↔self-update interlock (new ytdlpLock.ts). The updater refuses
  while any yt-dlp spawn is live; download/terminal IPC handlers hold (await)
  behind an in-progress exe rewrite instead of failing.
- B2: source indexing is cancellable — AbortSignal through the probe walk
  (kills the in-flight child, live-verified via tasklist), sources:index-cancel
  IPC, and a Cancel button in the Library add-source row.
- B6: app-update download is cancellable — app:update-cancel routes through
  the existing finish() teardown (abort + destroy + unlink, live-verified on
  Electron net.request); Cancel button under the update progress bar. The
  checksum phase is cancelable too.
- L143: closing the window mid-download (non-tray mode) now offers a native
  tray-independent "Quit anyway / Keep downloading" dialog, replacing the
  passive "use the tray to quit" notification.

Peer-review pass caught and fixed: a non-reentrant update lock (concurrent
begin clobbered the settle promise), a dead Cancel window during the B6
checksum fetch + a canceller slot-ownership bug (L140 shape), and a
persist-after-cancel hole in the index walk.

typecheck + 304 tests + eslint + production build green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:36:22 -04:00

81 lines
3.5 KiB
TypeScript

/**
* Interlock between the yt-dlp self-update (which REWRITES the managed yt-dlp.exe)
* and the download / terminal spawns (which EXECUTE it). On Windows, spawning the
* exe while `--update-to` is swapping it in place races into a sharing violation or
* launches a half-written binary (L139). This serialises the two:
*
* - each live yt-dlp process registers via acquireSpawn()/releaseSpawn();
* - the updater calls beginYtdlpUpdate(), which REFUSES (returns false) when any
* spawn is live — the update is best-effort and daily-throttled, so it simply
* skips this cycle rather than rewrite the exe out from under a running process;
* - a spawn that arrives while an update holds the lock is HELD (not failed): the
* IPC layer awaits whenYtdlpUpdateSettled() before spawning, so the download just
* waits out the brief rewrite instead of erroring. isYtdlpUpdating() is the
* synchronous backstop for any caller that doesn't await.
*
* The main process is single-threaded, so these plain counters/flags need no real
* locking: a check-then-act sequence (e.g. await whenYtdlpUpdateSettled() → spawn →
* acquireSpawn) runs with no await between the settle and the spawn, so no update can
* interleave. Pure (no electron/node chain) so it's unit-testable in isolation.
*/
let updating = false
let liveSpawns = 0
// Resolved by endYtdlpUpdate(); recreated per update so a held spawn wakes exactly
// when the current rewrite finishes. Only meaningful while `updating` is true.
let settle: (() => void) | null = null
let settledPromise: Promise<void> = Promise.resolve()
/** True while an update is rewriting yt-dlp.exe — synchronous spawn backstop. */
export function isYtdlpUpdating(): boolean {
return updating
}
/** Register a live yt-dlp process — call immediately after a successful spawn. */
export function acquireSpawn(): void {
liveSpawns++
}
/** Deregister a yt-dlp process on settle (close/error). Never drops below zero. */
export function releaseSpawn(): void {
if (liveSpawns > 0) liveSpawns--
}
/** How many yt-dlp processes are currently live (test seam / diagnostics). */
export function liveSpawnCount(): number {
return liveSpawns
}
/**
* Resolves once no update is in progress — used to HOLD a spawn until the exe swap
* finishes, rather than refuse it. Returns an already-resolved promise when idle, so
* the common (non-updating) path adds no delay. Bounded by the caller's update
* timeout: endYtdlpUpdate() always runs (finally), so this can't hang forever.
*/
export function whenYtdlpUpdateSettled(): Promise<void> {
return updating ? settledPromise : Promise.resolve()
}
/**
* Enter the update critical section. Returns false — and does NOT take the lock — if
* any spawn is live OR another update already holds the lock, in which case the
* caller must not update. The updating check matters: a second concurrent begin
* (startup auto-update racing a manual "Update now") would otherwise replace the
* settle promise, letting the FIRST update's end() release spawns held by the
* second one mid-rewrite. On true the caller owns the lock until endYtdlpUpdate().
*/
export function beginYtdlpUpdate(): boolean {
if (updating || liveSpawns > 0) return false
updating = true
settledPromise = new Promise((resolve) => {
settle = resolve
})
return true
}
/** Leave the update critical section, waking any spawn held on whenYtdlpUpdateSettled(). */
export function endYtdlpUpdate(): void {
updating = false
settle?.()
settle = null
}