feat(win): W2/UX19 persist window placement, W10 taskbar flash; tick W11
- W2/UX19: windowState.ts persists the window's normal bounds + maximized flag to <userData>/window-state.json (no new dep); createWindow restores from it with a screen.getAllDisplays() visibility guard so it never reopens off a disconnected monitor. Debounced save on resize/move + save on close (which may hide to tray). - W10: notify() flashFrame(true)s the taskbar when a completion/failure lands while the window is unfocused/minimized (Windows clears the flash on focus). - W11: already implemented (badge.ts overlay dot + setOverlayIcon) — ticked. typecheck + 268 tests + eslint + prettier green. (Window restore + flash want a live quit/relaunch confirm.) Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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import { app, screen, type BrowserWindow, type Rectangle } from 'electron'
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import { join } from 'path'
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import { readFileSync, writeFileSync } from 'fs'
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import { logger } from './logger'
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/**
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* Persist and restore the main window's size / position / maximized state across
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* launches (W2 / UX19) — Windows apps are expected to reopen where you left them.
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* Stored as one small JSON object in `<userData>/window-state.json`; a disconnected
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* monitor is handled by a visibility check so the window can never restore off-screen.
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*/
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interface WindowState {
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bounds: Rectangle
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maximized: boolean
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}
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// Matches the createWindow() defaults; used on first run and when a saved position
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// is no longer on any connected display.
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const DEFAULT_SIZE = { width: 920, height: 700 }
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function stateFile(): string {
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return join(app.getPath('userData'), 'window-state.json')
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}
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function readState(): WindowState | null {
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try {
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const s = JSON.parse(readFileSync(stateFile(), 'utf8')) as Partial<WindowState>
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if (s?.bounds && typeof s.bounds.width === 'number' && typeof s.bounds.height === 'number') {
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return { bounds: s.bounds as Rectangle, maximized: !!s.maximized }
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}
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} catch {
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/* first run or corrupt — fall back to defaults */
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}
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return null
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}
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/** True when `b` overlaps the work area of some connected display (i.e. is reachable). */
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function isOnSomeDisplay(b: Rectangle): boolean {
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return screen.getAllDisplays().some((d) => {
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const wa = d.workArea
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return (
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b.x < wa.x + wa.width &&
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b.x + b.width > wa.x &&
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b.y < wa.y + wa.height &&
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b.y + b.height > wa.y
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)
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})
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}
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/**
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* The bounds + maximized flag to open the window with. Returns just a size (Electron
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* then centers it) when there's no usable saved position — first run, or the saved
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* monitor is gone.
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*/
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export function initialWindowState(): {
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width: number
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height: number
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x?: number
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y?: number
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maximized: boolean
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} {
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const saved = readState()
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if (saved && isOnSomeDisplay(saved.bounds)) {
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return { ...saved.bounds, maximized: saved.maximized }
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}
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return { ...DEFAULT_SIZE, maximized: saved?.maximized ?? false }
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}
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/**
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* Persist the window's current *normal* bounds (un-maximized) + maximized flag.
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* Best-effort; a write failure is logged, never thrown. Callers should debounce.
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*/
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export function saveWindowState(win: BrowserWindow): void {
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if (win.isDestroyed() || win.isMinimized()) return
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try {
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const state: WindowState = { bounds: win.getNormalBounds(), maximized: win.isMaximized() }
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writeFileSync(stateFile(), JSON.stringify(state))
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} catch (e) {
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logger.warn('failed to save window state', e)
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}
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}
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