import { app, nativeImage, type NativeImage } from 'electron'
import { join } from 'path'
import { is } from '@electron-toolkit/utils'

/**
 * Resolves the directory holding the bundled binaries (yt-dlp.exe, ffmpeg.exe).
 *
 * In dev they live in the repo at resources/bin/.
 * In a packaged build, electron-builder's extraResources copies them to
 * <resources>/bin (see electron-builder.yml), reachable via process.resourcesPath.
 */
export function getBinDir(): string {
  return is.dev ? join(app.getAppPath(), 'resources', 'bin') : join(process.resourcesPath, 'bin')
}

/**
 * The app icon (.ico), for the system tray. In dev it's the repo's build/icon.ico;
 * in a packaged build, electron-builder's extraResources copies it to
 * <resources>/icon.ico (see electron-builder.yml).
 */
export function getAppIconPath(): string {
  return is.dev
    ? join(app.getAppPath(), 'build', 'icon.ico')
    : join(process.resourcesPath, 'icon.ico')
}

let appIconImage: NativeImage | null = null
/**
 * The app icon as a cached NativeImage, for OS notifications (W13/L127). Loaded
 * once from getAppIconPath(); a missing icon yields an empty image, which
 * Notification treats as "no icon" (the OS default) rather than erroring. This
 * gives completion/background toasts the real brand glyph — notably on the
 * portable build, which has no installed AUMID shortcut icon for Windows to use.
 */
export function getAppIconImage(): NativeImage {
  // Cache only a valid image so a transient read miss isn't latched forever; a
  // genuinely-missing icon just re-reads (cheap — notifications are infrequent).
  if (!appIconImage || appIconImage.isEmpty()) {
    appIconImage = nativeImage.createFromPath(getAppIconPath())
  }
  return appIconImage
}

/**
 * AeroFetch keeps its OWN writable copies of the tool binaries under userData/bin,
 * separate from anything in the read-only bundle (resources/bin). This managed dir is
 * what actually gets spawned, and it survives an app reinstall or portable re-extraction
 * (which only ever touch the bundle) — so a self-updated yt-dlp is never rolled back to
 * a stale bundled version, and the first-run-downloaded ffmpeg/ffprobe (which the
 * installer no longer ships at all) persist across updates.
 *
 *   - yt-dlp.exe — seeded from the bundled copy, then self-updates (`--update-to`).
 *     See ensureManagedYtdlp in ytdlp.ts.
 *   - ffmpeg.exe / ffprobe.exe — fetched from upstream on first run (ffmpegSetup.ts);
 *     in dev, ensureManagedFfmpeg seeds them from resources/bin so `npm run dev` needs
 *     no download. yt-dlp finds them here via `--ffmpeg-location <getFfmpegDir()>`.
 *
 * aria2c stays in getBinDir(): it's optional, bundled, and passed by absolute path.
 */
function getManagedBinDir(): string {
  return join(app.getPath('userData'), 'bin')
}

/** The bundled, read-only yt-dlp.exe seeded into the managed copy when missing. */
export function getBundledYtdlpPath(): string {
  return join(getBinDir(), 'yt-dlp.exe')
}

/** The managed (spawned + auto-updated) yt-dlp.exe under userData. */
export function getYtdlpPath(): string {
  return join(getManagedBinDir(), 'yt-dlp.exe')
}

/**
 * The managed ffmpeg.exe under userData/bin. The installer no longer bundles ffmpeg
 * (it's the bulk of the download); ffmpegSetup.ts fetches it on first run, and in dev
 * ensureManagedFfmpeg seeds it from getBundledFfmpegPath(). yt-dlp locates it (and
 * ffprobe) via `--ffmpeg-location getFfmpegDir()`.
 */
export function getFfmpegPath(): string {
  return join(getManagedBinDir(), 'ffmpeg.exe')
}

/**
 * The managed ffprobe.exe under userData/bin. yt-dlp finds it via --ffmpeg-location
 * (so the app never spawns it directly), but it must be present, or duration-aware
 * post-processing (SponsorBlock-remove, --force-keyframes-at-cuts, --split-chapters)
 * fails. startDownload / the setup gate assert its presence up front.
 */
export function getFfprobePath(): string {
  return join(getManagedBinDir(), 'ffprobe.exe')
}

/** Directory holding the managed ffmpeg/ffprobe, handed to yt-dlp as --ffmpeg-location. */
export function getFfmpegDir(): string {
  return getManagedBinDir()
}

/**
 * Dev-only read seeds for ffmpeg/ffprobe in resources/bin, copied into the managed dir
 * by ensureManagedFfmpeg when present. Absent in a shipped installer (excluded from the
 * bundle in electron-builder.yml), where first-run download provides them instead.
 */
export function getBundledFfmpegPath(): string {
  return join(getBinDir(), 'ffmpeg.exe')
}
export function getBundledFfprobePath(): string {
  return join(getBinDir(), 'ffprobe.exe')
}

/** User-facing error shown by download/probe/index/update when yt-dlp.exe is missing. */
export const YTDLP_MISSING_MSG =
  'yt-dlp.exe is missing. Open Settings → Software update to re-download it.'

/** Optional bundled external downloader; absent unless dropped into resources/bin. */
export function getAria2cPath(): string {
  return join(getBinDir(), 'aria2c.exe')
}

/**
 * Absolute path to a Windows system executable (e.g. taskkill.exe, schtasks.exe).
 *
 * SECURITY (audit F3): system tools are resolved by full path under System32
 * rather than by bare name, so a same-named binary planted in the current
 * working directory or earlier on PATH can't be invoked in their place — a real
 * risk for the portable build, which runs from user-writable locations.
 */
export function getSystem32Path(exe: string): string {
  return join(process.env.SystemRoot || 'C:\\Windows', 'System32', exe)
}
